Games freeze while creating dogs in CAS.

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Games freeze while creating dogs in CAS.

Post by asilverwolf on Tue 14 Aug 2018, 13:10

My freezes evertime i create dogs or later in te game changes theire clothing in cas. I have this problem al longer and instalt in that time more versions of the sims and the problems come back every time. i'ts only with dogs not with cats
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Re: Games freeze while creating dogs in CAS.

Post by anadius on Tue 14 Aug 2018, 14:40

Try removing mods - not just disabling, move mods files out of "Documents\Electronic Arts\The Sims 4\Mods". If that doesn't help run validator.

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Re: Games freeze while creating dogs in CAS.

Post by asilverwolf on Tue 14 Aug 2018, 17:10

report:

Game version: 1.45.62.1020

Hash mismatch:


Missing files:


Unknown files:

game/bin/core/winhttp.dll
game/bin/zupdaterx32.dll
game/bin/zupdaterx64.dll
game_/bin/codex.cfg
game_/bin/core/activation.dll
game_/bin/core/activation64.dll
game_/bin/core/activationui.exe
game_/bin/core/codecs/qcncodecs4.dll
game_/bin/core/codecs/qjpcodecs4.dll
game_/bin/core/codecs/qkrcodecs4.dll
game_/bin/core/codecs/qtwcodecs4.dll
game_/bin/core/imageformats/qgif4.dll
game_/bin/core/imageformats/qico4.dll
game_/bin/core/imageformats/qjpeg4.dll
game_/bin/core/libeay32.dll
game_/bin/core/phonon4.dll
game_/bin/core/qtcore4.dll
game_/bin/core/qtgui4.dll
game_/bin/core/qtnetwork4.dll
game_/bin/core/qtwebkit4.dll
game_/bin/core/qtxml4.dll
game_/bin/core/qtxmlpatterns4.dll
game_/bin/core/ssleay32.dll
game_/bin/core/winhttp.dll
game_/bin/default.ini
game_/bin/eawebkit.dll
game_/bin/eawebkit_x64.dll
game_/bin/graphicscards.sgr
game_/bin/graphicsrules.sgr
game_/bin/orangeemu64.dll
game_/bin/origins.ini
game_/bin/python/dlls/_socket.pyd
game_/bin/python/dlls/_socket_x64.pyd
game_/bin/python/dlls/pyexpat.pyd
game_/bin/python/dlls/pyexpat_x64.pyd
game_/bin/python/dlls/select.pyd
game_/bin/python/dlls/select_x64.pyd
game_/bin/python/dlls/unicodedata.pyd
game_/bin/python/dlls/unicodedata_x64.pyd
game_/bin/python/generated.zip
game_/bin/python33.dll
game_/bin/python33_x64.dll
game_/bin/res/camera.ini
game_/bin/res/photocamera.ini
game_/bin/res/profcomp.dat
game_/bin/res/resource.cfg
game_/bin/res/shaders_win32.precomp
game_/bin/res/thumbnailconfig.ini
game_/bin/res/videocamera.ini
game_/bin/res/videorecording.ini
game_/bin/simulation.dll
game_/bin/simulation_x64.dll
game_/bin/ts4.exe
game_/bin/ts4_x64.exe

I have run the validator but i can't see strange things not missing anything only te extra game_ folder

i also delete the mods but that didn't work also
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Re: Games freeze while creating dogs in CAS.

Post by anadius on Tue 14 Aug 2018, 18:25

Seems clean. You can remove those "unknown files" just to clean up.

You can try deleting the cache. In "Documents\Electronic Arts\The Sims 4" delete:
localthumbscache.package
*.cache files from "cache" folder (but don't delete the folder itself!)
all files from "cachestr" folder (but don't delete the folder itself!)

And then try again.

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Re: Games freeze while creating dogs in CAS.

Post by fbmm on Fri 12 Oct 2018, 13:28

I have the same problem and according to EA Answers HQ, it's because my processor is below the minimum system requirements. With integrated graphics card, the game requires at least 2.0GHz Core2Duo. I have Intel Pentium N3700 1.6Ghz (up to 2.4GHz with Turbo Boost). Is there anything I can do? With Turbo Boost, it should meet the minimum requirements, which is 2.0 Ghz.
The game otherwise runs smoothly, I don't have any performance issues.

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Re: Games freeze while creating dogs in CAS.

Post by anadius on Fri 12 Oct 2018, 14:06

Not sure if this will help but you can try it anyway. Move Documents\Electronic Arts\The Sims 4 folder to desktop. If that doesn't change anything, run the validator and post the result here.

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Re: Games freeze while creating dogs in CAS.

Post by fbmm on Fri 12 Oct 2018, 17:25

Here are the validator results:

report:

Version: 1.46.18.1020
Folder: The Sims 4

Hash mismatch:

game/bin/graphicscards.sgr

Missing files:


Unknown files:

game-seasonslatest/bin/codex.cfg
game-seasonslatest/bin/default.ini
game-seasonslatest/bin/graphicsrules.sgr
game-seasonslatest/bin/orangeemu.dll
game-seasonslatest/bin/orangeemu64.dll
game-seasonslatest/bin/python/generated.zip
game-seasonslatest/bin/res/profcomp.dat
game-seasonslatest/bin/res/shaders_win32.precomp
game-seasonslatest/bin/simulation.dll
game-seasonslatest/bin/simulation_x64.dll
game-seasonslatest/bin/ts4.exe
game-seasonslatest/bin/ts4_x64.exe
game/bin/core/winhttp.dll
game__/bin/core/activation.dll
game__/bin/core/activation64.dll
game__/bin/core/activationui.exe
game__/bin/core/codecs/qcncodecs4.dll
game__/bin/core/codecs/qjpcodecs4.dll
game__/bin/core/codecs/qkrcodecs4.dll
game__/bin/core/codecs/qtwcodecs4.dll
game__/bin/core/imageformats/qgif4.dll
game__/bin/core/imageformats/qico4.dll
game__/bin/core/imageformats/qjpeg4.dll
game__/bin/core/libeay32.dll
game__/bin/core/phonon4.dll
game__/bin/core/qtcore4.dll
game__/bin/core/qtgui4.dll
game__/bin/core/qtnetwork4.dll
game__/bin/core/qtwebkit4.dll
game__/bin/core/qtxml4.dll
game__/bin/core/qtxmlpatterns4.dll
game__/bin/core/ssleay32.dll
game__/bin/default.ini
game__/bin/dxgi.dll
game__/bin/dxgi.ini
game__/bin/dxgi.log
game__/bin/eawebkit.dll
game__/bin/eawebkit_x64.dll
game__/bin/graphicscards.sgr
game__/bin/graphicsrules.sgr
game__/bin/python/dlls/_socket.pyd
game__/bin/python/dlls/_socket_x64.pyd
game__/bin/python/dlls/pyexpat.pyd
game__/bin/python/dlls/pyexpat_x64.pyd
game__/bin/python/dlls/select.pyd
game__/bin/python/dlls/select_x64.pyd
game__/bin/python/dlls/unicodedata.pyd
game__/bin/python/dlls/unicodedata_x64.pyd
game__/bin/python/generated.zip
game__/bin/python33.dll
game__/bin/python33_x64.dll
game__/bin/res/camera.ini
game__/bin/res/photocamera.ini
game__/bin/res/profcomp.dat
game__/bin/res/resource.cfg
game__/bin/res/shaders_win32.precomp
game__/bin/res/thumbnailconfig.ini
game__/bin/res/videocamera.ini
game__/bin/res/videorecording.ini
game__/bin/reshade-shaders/readme.md
game__/bin/reshade-shaders/reference.md
game__/bin/reshade-shaders/shaders/3dfx.fx
game__/bin/reshade-shaders/shaders/adaptivefog.fx
game__/bin/reshade-shaders/shaders/adaptivesharpen.fx
game__/bin/reshade-shaders/shaders/ambientlight.fx
game__/bin/reshade-shaders/shaders/ascii.fx
game__/bin/reshade-shaders/shaders/bloom.fx
game__/bin/reshade-shaders/shaders/border.fx
game__/bin/reshade-shaders/shaders/cartoon.fx
game__/bin/reshade-shaders/shaders/chromaticaberration.fx
game__/bin/reshade-shaders/shaders/clarity.fx
game__/bin/reshade-shaders/shaders/colormatrix.fx
game__/bin/reshade-shaders/shaders/colourfulness.fx
game__/bin/reshade-shaders/shaders/crt.fx
game__/bin/reshade-shaders/shaders/curves.fx
game__/bin/reshade-shaders/shaders/daltonize.fx
game__/bin/reshade-shaders/shaders/deband.fx
game__/bin/reshade-shaders/shaders/denoise.fx
game__/bin/reshade-shaders/shaders/depthhaze.fx
game__/bin/reshade-shaders/shaders/displaydepth.fx
game__/bin/reshade-shaders/shaders/dof.fx
game__/bin/reshade-shaders/shaders/dpx.fx
game__/bin/reshade-shaders/shaders/drawtext.fxh
game__/bin/reshade-shaders/shaders/egafilter.fx
game__/bin/reshade-shaders/shaders/emphasize.fx
game__/bin/reshade-shaders/shaders/fakehdr.fx
game__/bin/reshade-shaders/shaders/fakemotionblur.fx
game__/bin/reshade-shaders/shaders/filmgrain.fx
game__/bin/reshade-shaders/shaders/filmgrain2.fx
game__/bin/reshade-shaders/shaders/filmicpass.fx
game__/bin/reshade-shaders/shaders/finesharp.fx
game__/bin/reshade-shaders/shaders/fxaa.fx
game__/bin/reshade-shaders/shaders/fxaa.fxh
game__/bin/reshade-shaders/shaders/gaussianblur.fx
game__/bin/reshade-shaders/shaders/glitch.fx
game__/bin/reshade-shaders/shaders/highpasssharpen.fx
game__/bin/reshade-shaders/shaders/hq4x.fx
game__/bin/reshade-shaders/shaders/levels.fx
game__/bin/reshade-shaders/shaders/liftgammagain.fx
game__/bin/reshade-shaders/shaders/lightdof.fx
game__/bin/reshade-shaders/shaders/lumasharpen.fx
game__/bin/reshade-shaders/shaders/lut.fx
game__/bin/reshade-shaders/shaders/magicbloom.fx
game__/bin/reshade-shaders/shaders/monochrome.fx
game__/bin/reshade-shaders/shaders/mxao.fx
game__/bin/reshade-shaders/shaders/nightvision.fx
game__/bin/reshade-shaders/shaders/nostalgia.fx
game__/bin/reshade-shaders/shaders/reflectivebumpmapping.fx
game__/bin/reshade-shaders/shaders/reshade.fxh
game__/bin/reshade-shaders/shaders/sepia.fx
game__/bin/reshade-shaders/shaders/smaa.fx
game__/bin/reshade-shaders/shaders/smaa.fxh
game__/bin/reshade-shaders/shaders/surfaceblur.fx
game__/bin/reshade-shaders/shaders/technicolor.fx
game__/bin/reshade-shaders/shaders/technicolor2.fx
game__/bin/reshade-shaders/shaders/tiltshift.fx
game__/bin/reshade-shaders/shaders/tonemap.fx
game__/bin/reshade-shaders/shaders/uimask.fx
game__/bin/reshade-shaders/shaders/vibrance.fx
game__/bin/reshade-shaders/shaders/vignette.fx
game__/bin/reshade-shaders/textures/areatex.dds
game__/bin/reshade-shaders/textures/bayer16x16.png
game__/bin/reshade-shaders/textures/dirt.png
game__/bin/reshade-shaders/textures/dirtovb.png
game__/bin/reshade-shaders/textures/dirtovr.png
game__/bin/reshade-shaders/textures/fontatlas.png
game__/bin/reshade-shaders/textures/lensdb.png
game__/bin/reshade-shaders/textures/lensdb2.png
game__/bin/reshade-shaders/textures/lensdov.png
game__/bin/reshade-shaders/textures/lensduv.png
game__/bin/reshade-shaders/textures/lenssprite.png
game__/bin/reshade-shaders/textures/lut.png
game__/bin/reshade-shaders/textures/lutatlas.png
game__/bin/reshade-shaders/textures/magicbloom_dirt.png
game__/bin/reshade-shaders/textures/searchtex.dds
game__/bin/reshade-shaders/textures/uimask.png
game__/bin/rldorigin.dll
game__/bin/rldorigin.ini
game__/bin/rldorigin_ext.dll
game__/bin/rldorigin_x64.dll
game__/bin/rldorigin_x64_ext.dll
game__/bin/simulation.dll
game__/bin/simulation_x64.dll
game__/bin/ts4.exe
game__/bin/ts4_x64.exe

fbmm
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Re: Games freeze while creating dogs in CAS.

Post by The_gh0stm4n on Fri 12 Oct 2018, 17:47

@fbmm wrote:Here are the validator results:

report:

Version: 1.46.18.1020
Folder: The Sims 4

Hash mismatch:





game/bin/graphicscards.sgr

Missing files:






Unknown files:





game-seasonslatest/bin/codex.cfg
game-seasonslatest/bin/default.ini
game-seasonslatest/bin/graphicsrules.sgr
game-seasonslatest/bin/orangeemu.dll
game-seasonslatest/bin/orangeemu64.dll
game-seasonslatest/bin/python/generated.zip
game-seasonslatest/bin/res/profcomp.dat
game-seasonslatest/bin/res/shaders_win32.precomp
game-seasonslatest/bin/simulation.dll
game-seasonslatest/bin/simulation_x64.dll
game-seasonslatest/bin/ts4.exe
game-seasonslatest/bin/ts4_x64.exe
game/bin/core/winhttp.dll
game__/bin/core/activation.dll
game__/bin/core/activation64.dll
game__/bin/core/activationui.exe
game__/bin/core/codecs/qcncodecs4.dll
game__/bin/core/codecs/qjpcodecs4.dll
game__/bin/core/codecs/qkrcodecs4.dll
game__/bin/core/codecs/qtwcodecs4.dll
game__/bin/core/imageformats/qgif4.dll
game__/bin/core/imageformats/qico4.dll
game__/bin/core/imageformats/qjpeg4.dll
game__/bin/core/libeay32.dll
game__/bin/core/phonon4.dll
game__/bin/core/qtcore4.dll
game__/bin/core/qtgui4.dll
game__/bin/core/qtnetwork4.dll
game__/bin/core/qtwebkit4.dll
game__/bin/core/qtxml4.dll
game__/bin/core/qtxmlpatterns4.dll
game__/bin/core/ssleay32.dll
game__/bin/default.ini
game__/bin/dxgi.dll
game__/bin/dxgi.ini
game__/bin/dxgi.log
game__/bin/eawebkit.dll
game__/bin/eawebkit_x64.dll
game__/bin/graphicscards.sgr
game__/bin/graphicsrules.sgr
game__/bin/python/dlls/_socket.pyd
game__/bin/python/dlls/_socket_x64.pyd
game__/bin/python/dlls/pyexpat.pyd
game__/bin/python/dlls/pyexpat_x64.pyd
game__/bin/python/dlls/select.pyd
game__/bin/python/dlls/select_x64.pyd
game__/bin/python/dlls/unicodedata.pyd
game__/bin/python/dlls/unicodedata_x64.pyd
game__/bin/python/generated.zip
game__/bin/python33.dll
game__/bin/python33_x64.dll
game__/bin/res/camera.ini
game__/bin/res/photocamera.ini
game__/bin/res/profcomp.dat
game__/bin/res/resource.cfg
game__/bin/res/shaders_win32.precomp
game__/bin/res/thumbnailconfig.ini
game__/bin/res/videocamera.ini
game__/bin/res/videorecording.ini
game__/bin/reshade-shaders/readme.md
game__/bin/reshade-shaders/reference.md
game__/bin/reshade-shaders/shaders/3dfx.fx
game__/bin/reshade-shaders/shaders/adaptivefog.fx
game__/bin/reshade-shaders/shaders/adaptivesharpen.fx
game__/bin/reshade-shaders/shaders/ambientlight.fx
game__/bin/reshade-shaders/shaders/ascii.fx
game__/bin/reshade-shaders/shaders/bloom.fx
game__/bin/reshade-shaders/shaders/border.fx
game__/bin/reshade-shaders/shaders/cartoon.fx
game__/bin/reshade-shaders/shaders/chromaticaberration.fx
game__/bin/reshade-shaders/shaders/clarity.fx
game__/bin/reshade-shaders/shaders/colormatrix.fx
game__/bin/reshade-shaders/shaders/colourfulness.fx
game__/bin/reshade-shaders/shaders/crt.fx
game__/bin/reshade-shaders/shaders/curves.fx
game__/bin/reshade-shaders/shaders/daltonize.fx
game__/bin/reshade-shaders/shaders/deband.fx
game__/bin/reshade-shaders/shaders/denoise.fx
game__/bin/reshade-shaders/shaders/depthhaze.fx
game__/bin/reshade-shaders/shaders/displaydepth.fx
game__/bin/reshade-shaders/shaders/dof.fx
game__/bin/reshade-shaders/shaders/dpx.fx
game__/bin/reshade-shaders/shaders/drawtext.fxh
game__/bin/reshade-shaders/shaders/egafilter.fx
game__/bin/reshade-shaders/shaders/emphasize.fx
game__/bin/reshade-shaders/shaders/fakehdr.fx
game__/bin/reshade-shaders/shaders/fakemotionblur.fx
game__/bin/reshade-shaders/shaders/filmgrain.fx
game__/bin/reshade-shaders/shaders/filmgrain2.fx
game__/bin/reshade-shaders/shaders/filmicpass.fx
game__/bin/reshade-shaders/shaders/finesharp.fx
game__/bin/reshade-shaders/shaders/fxaa.fx
game__/bin/reshade-shaders/shaders/fxaa.fxh
game__/bin/reshade-shaders/shaders/gaussianblur.fx
game__/bin/reshade-shaders/shaders/glitch.fx
game__/bin/reshade-shaders/shaders/highpasssharpen.fx
game__/bin/reshade-shaders/shaders/hq4x.fx
game__/bin/reshade-shaders/shaders/levels.fx
game__/bin/reshade-shaders/shaders/liftgammagain.fx
game__/bin/reshade-shaders/shaders/lightdof.fx
game__/bin/reshade-shaders/shaders/lumasharpen.fx
game__/bin/reshade-shaders/shaders/lut.fx
game__/bin/reshade-shaders/shaders/magicbloom.fx
game__/bin/reshade-shaders/shaders/monochrome.fx
game__/bin/reshade-shaders/shaders/mxao.fx
game__/bin/reshade-shaders/shaders/nightvision.fx
game__/bin/reshade-shaders/shaders/nostalgia.fx
game__/bin/reshade-shaders/shaders/reflectivebumpmapping.fx
game__/bin/reshade-shaders/shaders/reshade.fxh
game__/bin/reshade-shaders/shaders/sepia.fx
game__/bin/reshade-shaders/shaders/smaa.fx
game__/bin/reshade-shaders/shaders/smaa.fxh
game__/bin/reshade-shaders/shaders/surfaceblur.fx
game__/bin/reshade-shaders/shaders/technicolor.fx
game__/bin/reshade-shaders/shaders/technicolor2.fx
game__/bin/reshade-shaders/shaders/tiltshift.fx
game__/bin/reshade-shaders/shaders/tonemap.fx
game__/bin/reshade-shaders/shaders/uimask.fx
game__/bin/reshade-shaders/shaders/vibrance.fx
game__/bin/reshade-shaders/shaders/vignette.fx
game__/bin/reshade-shaders/textures/areatex.dds
game__/bin/reshade-shaders/textures/bayer16x16.png
game__/bin/reshade-shaders/textures/dirt.png
game__/bin/reshade-shaders/textures/dirtovb.png
game__/bin/reshade-shaders/textures/dirtovr.png
game__/bin/reshade-shaders/textures/fontatlas.png
game__/bin/reshade-shaders/textures/lensdb.png
game__/bin/reshade-shaders/textures/lensdb2.png
game__/bin/reshade-shaders/textures/lensdov.png
game__/bin/reshade-shaders/textures/lensduv.png
game__/bin/reshade-shaders/textures/lenssprite.png
game__/bin/reshade-shaders/textures/lut.png
game__/bin/reshade-shaders/textures/lutatlas.png
game__/bin/reshade-shaders/textures/magicbloom_dirt.png
game__/bin/reshade-shaders/textures/searchtex.dds
game__/bin/reshade-shaders/textures/uimask.png
game__/bin/rldorigin.dll
game__/bin/rldorigin.ini
game__/bin/rldorigin_ext.dll
game__/bin/rldorigin_x64.dll
game__/bin/rldorigin_x64_ext.dll
game__/bin/simulation.dll
game__/bin/simulation_x64.dll
game__/bin/ts4.exe
game__/bin/ts4_x64.exe


Apart from the hash mismatch (which anadius messaged me about earlier), I don't see any issues here. You could delete these surplus-Game-folders ("Game__", "game_seasonslatest") to avoid confusions.

Apparently, the ZLOrigin doesn't update the GraphicsRules.sgr automatically, and since so far our repacks are based on the ZLOrigin updates, you get this hash mismatch error. It seems you need to delete the file beforehand, and only then update through ZLOrigin (thanks again to @anadius for pointing this out!). I don't have the latest GraphicsRules.sgr at hand though, so maybe someone else can help you out on that end. To be honest though, I'm not sure if in your case it would make a difference. Feel free to try.

2.0 (1.6) GHz is going to be super-tight nonetheless, I have to be blunt with that. The fact that your game files seem to be OK (minus the GraphicsRules.sgr) could be an indicator of your hardware simply not being up to the task.

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