lastexception.txt
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lastexception.txt
hello. i received a last exception error and i don't know what's causing it. i have all my mods updated and nothing pretty much appears as broken until the exception. oh, the last exception appeared when my sim went to his astronaut job and went home immediately. sorry if i posted this wrong, too. i'll attach the txt file here so if anyone can help i really appreciate it. thanks!
2 668816b7441157de5ca4659e desync ea.maxis.sims4.13.pc 2019-04-03 19:43:17 Local.Unknown.Unknown.1.50.67.1020-1.200.000.385.Release resolver.py:1016 668816b7441157de5ca4659e Exception when applying action <StatisticAddRelationship <class 'sims4.tuning.instances.LTR_Friendship_Main'> TunedInterval(lower_bound=-101.0, upper_bound=100.0), subject: ParticipantType.Actor target:ParticipantType.OwnerSim> for loot <class 'sims4.tuning.instances.loot_SackLunch_RelGain'> (ValueError: Trying to use SingleActorAndObjectResolver with something that is not supported: ParticipantType.Affordance)
Traceback (most recent call last):
File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 179, in wrapper
File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 205, in c_api_server_tick
File "MeaningfulStories\v1.0.3\util_injector.py", line 26, in _wrapped_function
File "MeaningfulStories\v1.0.3\main_mm.py", line 145, in injection_zone_update
File "T:\InGame\Gameplay\Scripts\Server\zone.py", line 463, in update
File "T:\InGame\Gameplay\Scripts\Server\time_service.py", line 112, in update
File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 212, in simulate
File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 335, in _run
File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\interaction_elements.py", line 162, in _behavior_element
File "T:\InGame\Gameplay\Scripts\Server\objects\components\inventory_elements.py", line 349, in _do_behavior
File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot.py", line 383, in apply_to_resolver
File "E:\Builds\MCCC_6_2_0\mc_cmd_center\mc_utils.py", line 127, in _wrapper_function
File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot.py", line 381, in apply_to_resolver
File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot_basic_op.py", line 192, in apply_to_resolver
File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot_basic_op.py", line 155, in test_resolver
File "T:\InGame\Gameplay\Scripts\Server\event_testing\tests.py", line 397, in run_tests
File "T:\InGame\Gameplay\Scripts\Server\event_testing\resolver.py", line 121, in __call__
File "T:\InGame\Gameplay\Scripts\Server\event_testing\resolver.py", line 1016, in get_participants
ValueError: Trying to use SingleActorAndObjectResolver with something that is not supported: ParticipantType.Affordance
rtim=0
2 668816b7441157de5ca4659e desync ea.maxis.sims4.13.pc 2019-04-03 19:43:17 Local.Unknown.Unknown.1.50.67.1020-1.200.000.385.Release resolver.py:1016 668816b7441157de5ca4659e Exception in Sim Timeline: Exception running Element (ValueError: Trying to use SingleActorAndObjectResolver with something that is not supported: ParticipantType.Affordance)
Traceback (most recent call last):
File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 212, in simulate
File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 335, in _run
File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\interaction_elements.py", line 162, in _behavior_element
File "T:\InGame\Gameplay\Scripts\Server\objects\components\inventory_elements.py", line 349, in _do_behavior
File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot.py", line 384, in apply_to_resolver
File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot.py", line 381, in apply_to_resolver
File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot_basic_op.py", line 192, in apply_to_resolver
File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot_basic_op.py", line 155, in test_resolver
File "T:\InGame\Gameplay\Scripts\Server\event_testing\tests.py", line 397, in run_tests
File "T:\InGame\Gameplay\Scripts\Server\event_testing\resolver.py", line 121, in __call__
File "T:\InGame\Gameplay\Scripts\Server\event_testing\resolver.py", line 1016, in get_participants
ValueError: Trying to use SingleActorAndObjectResolver with something that is not supported: ParticipantType.Affordance
rtim=0
Gatekeeper Edit: moved.
- The_gh0stm4n
Traceback (most recent call last):
File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 179, in wrapper
File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 205, in c_api_server_tick
File "MeaningfulStories\v1.0.3\util_injector.py", line 26, in _wrapped_function
File "MeaningfulStories\v1.0.3\main_mm.py", line 145, in injection_zone_update
File "T:\InGame\Gameplay\Scripts\Server\zone.py", line 463, in update
File "T:\InGame\Gameplay\Scripts\Server\time_service.py", line 112, in update
File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 212, in simulate
File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 335, in _run
File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\interaction_elements.py", line 162, in _behavior_element
File "T:\InGame\Gameplay\Scripts\Server\objects\components\inventory_elements.py", line 349, in _do_behavior
File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot.py", line 383, in apply_to_resolver
File "E:\Builds\MCCC_6_2_0\mc_cmd_center\mc_utils.py", line 127, in _wrapper_function
File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot.py", line 381, in apply_to_resolver
File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot_basic_op.py", line 192, in apply_to_resolver
File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot_basic_op.py", line 155, in test_resolver
File "T:\InGame\Gameplay\Scripts\Server\event_testing\tests.py", line 397, in run_tests
File "T:\InGame\Gameplay\Scripts\Server\event_testing\resolver.py", line 121, in __call__
File "T:\InGame\Gameplay\Scripts\Server\event_testing\resolver.py", line 1016, in get_participants
ValueError: Trying to use SingleActorAndObjectResolver with something that is not supported: ParticipantType.Affordance
rtim=0
Traceback (most recent call last):
File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 212, in simulate
File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 335, in _run
File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\interaction_elements.py", line 162, in _behavior_element
File "T:\InGame\Gameplay\Scripts\Server\objects\components\inventory_elements.py", line 349, in _do_behavior
File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot.py", line 384, in apply_to_resolver
File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot.py", line 381, in apply_to_resolver
File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot_basic_op.py", line 192, in apply_to_resolver
File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot_basic_op.py", line 155, in test_resolver
File "T:\InGame\Gameplay\Scripts\Server\event_testing\tests.py", line 397, in run_tests
File "T:\InGame\Gameplay\Scripts\Server\event_testing\resolver.py", line 121, in __call__
File "T:\InGame\Gameplay\Scripts\Server\event_testing\resolver.py", line 1016, in get_participants
ValueError: Trying to use SingleActorAndObjectResolver with something that is not supported: ParticipantType.Affordance
rtim=0
Gatekeeper Edit: moved.
- The_gh0stm4n
Guest- Guest
Re: lastexception.txt
Go to Documents\Electronic Arts and move The Sims 4 folder to desktop. This will start the game fresh, you can move saves back later. If that doesn't solve the problem, run the validator and post the result here.
Guest- Guest
Re: lastexception.txt
hello, thanks for replying. here's what i got. is this because of reshade? hahaanadius wrote:Go to Documents\Electronic Arts and move The Sims 4 folder to desktop. This will start the game fresh, you can move saves back later. If that doesn't solve the problem, run the validator and post the result here.
- report:
Version: 1.50.67.1020
Folder: The Sims 4
Hash mismatch:
Missing files:
Unknown files:
game/bin/d3d9.dll
game/bin/d3d9.log
game/bin/harrie - lightbrigade.ini
game/bin/reshade-shaders/shaders/3dfx.fx
game/bin/reshade-shaders/shaders/adaptivefog.fx
game/bin/reshade-shaders/shaders/adaptivesharpen.fx
game/bin/reshade-shaders/shaders/ambientlight.fx
game/bin/reshade-shaders/shaders/ascii.fx
game/bin/reshade-shaders/shaders/bloom.fx
game/bin/reshade-shaders/shaders/border.fx
game/bin/reshade-shaders/shaders/cartoon.fx
game/bin/reshade-shaders/shaders/chromakey.fx
game/bin/reshade-shaders/shaders/chromaticaberration.fx
game/bin/reshade-shaders/shaders/cinematicdof.fx
game/bin/reshade-shaders/shaders/clarity.fx
game/bin/reshade-shaders/shaders/colormatrix.fx
game/bin/reshade-shaders/shaders/colourfulness.fx
game/bin/reshade-shaders/shaders/crt.fx
game/bin/reshade-shaders/shaders/curves.fx
game/bin/reshade-shaders/shaders/daltonize.fx
game/bin/reshade-shaders/shaders/deband.fx
game/bin/reshade-shaders/shaders/denoise.fx
game/bin/reshade-shaders/shaders/depth3d.fx
game/bin/reshade-shaders/shaders/depthhaze.fx
game/bin/reshade-shaders/shaders/displaydepth.fx
game/bin/reshade-shaders/shaders/dof.fx
game/bin/reshade-shaders/shaders/dpx.fx
game/bin/reshade-shaders/shaders/drawtext.fxh
game/bin/reshade-shaders/shaders/emphasize.fx
game/bin/reshade-shaders/shaders/eyeadaption.fx
game/bin/reshade-shaders/shaders/fakehdr.fx
game/bin/reshade-shaders/shaders/fakemotionblur.fx
game/bin/reshade-shaders/shaders/filmgrain.fx
game/bin/reshade-shaders/shaders/filmgrain2.fx
game/bin/reshade-shaders/shaders/filmicanamorphsharpen.fx
game/bin/reshade-shaders/shaders/filmicpass.fx
game/bin/reshade-shaders/shaders/finesharp.fx
game/bin/reshade-shaders/shaders/fxaa.fx
game/bin/reshade-shaders/shaders/fxaa.fxh
game/bin/reshade-shaders/shaders/gaussianblur.fx
game/bin/reshade-shaders/shaders/glitch.fx
game/bin/reshade-shaders/shaders/highpasssharpen.fx
game/bin/reshade-shaders/shaders/hq4x.fx
game/bin/reshade-shaders/shaders/hslshift.fx
game/bin/reshade-shaders/shaders/layer.fx
game/bin/reshade-shaders/shaders/levels.fx
game/bin/reshade-shaders/shaders/liftgammagain.fx
game/bin/reshade-shaders/shaders/lightdof.fx
game/bin/reshade-shaders/shaders/lumasharpen.fx
game/bin/reshade-shaders/shaders/lut.fx
game/bin/reshade-shaders/shaders/macros.fxh
game/bin/reshade-shaders/shaders/magicbloom.fx
game/bin/reshade-shaders/shaders/monochrome.fx
game/bin/reshade-shaders/shaders/multilut.fx
game/bin/reshade-shaders/shaders/mxao.fx
game/bin/reshade-shaders/shaders/nightvision.fx
game/bin/reshade-shaders/shaders/nostalgia.fx
game/bin/reshade-shaders/shaders/perfectperspective.fx
game/bin/reshade-shaders/shaders/prism.fx
game/bin/reshade-shaders/shaders/reflectivebumpmapping.fx
game/bin/reshade-shaders/shaders/reshade.fxh
game/bin/reshade-shaders/shaders/reshadeui.fxh
game/bin/reshade-shaders/shaders/sepia.fx
game/bin/reshade-shaders/shaders/smaa.fx
game/bin/reshade-shaders/shaders/smaa.fxh
game/bin/reshade-shaders/shaders/splitscreen.fx
game/bin/reshade-shaders/shaders/surfaceblur.fx
game/bin/reshade-shaders/shaders/technicolor.fx
game/bin/reshade-shaders/shaders/technicolor2.fx
game/bin/reshade-shaders/shaders/tiltshift.fx
game/bin/reshade-shaders/shaders/tonemap.fx
game/bin/reshade-shaders/shaders/tridither.fx
game/bin/reshade-shaders/shaders/uidetect.fx
game/bin/reshade-shaders/shaders/uidetect.fxh
game/bin/reshade-shaders/shaders/uimask.fx
game/bin/reshade-shaders/shaders/vibrance.fx
game/bin/reshade-shaders/shaders/vignette.fx
game/bin/reshade-shaders/textures/areatex.dds
game/bin/reshade-shaders/textures/bayer16x16.png
game/bin/reshade-shaders/textures/dirt.png
game/bin/reshade-shaders/textures/dirtovb.png
game/bin/reshade-shaders/textures/dirtovr.png
game/bin/reshade-shaders/textures/fontatlas.png
game/bin/reshade-shaders/textures/layer.png
game/bin/reshade-shaders/textures/lensdb.png
game/bin/reshade-shaders/textures/lensdb2.png
game/bin/reshade-shaders/textures/lensdov.png
game/bin/reshade-shaders/textures/lensduv.png
game/bin/reshade-shaders/textures/lenssprite.png
game/bin/reshade-shaders/textures/lut.png
game/bin/reshade-shaders/textures/magicbloom_dirt.png
game/bin/reshade-shaders/textures/multilut_atlas1.png
game/bin/reshade-shaders/textures/searchtex.dds
game/bin/reshade-shaders/textures/stage.png
game/bin/reshade-shaders/textures/uimask.png
game/bin/reshade.ini
Guest- Guest
Re: lastexception.txt
I doubt it, but you can try playing without it.
First of all make a backup of your saves. If they are still in folder on desktop then you're fine. Then delete "Documents\Electronic Arts\The Sims 4", start the game, close it, and copy just the saves back. No mods, no CC, no reshade. If it still crashes, then I'm afraid your saves are corrupted. In that case you can try moving your household and lot to the library and putting them back on the new save.
First of all make a backup of your saves. If they are still in folder on desktop then you're fine. Then delete "Documents\Electronic Arts\The Sims 4", start the game, close it, and copy just the saves back. No mods, no CC, no reshade. If it still crashes, then I'm afraid your saves are corrupted. In that case you can try moving your household and lot to the library and putting them back on the new save.
Guest- Guest
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