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a question about store fix

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Post by Guest Mon 27 Aug 2012, 15:51

okay i downloaded the fix form your media fire good work guys by the way

i read the installtions guide but I didnt seem to be understand it well sorry I'm abit stupid at this stuff

there's four files in the rar one of them is cmerged the guide said like this
If you’re using .Sims3Pack files:

1. Place "ccmerged.package", "StoreFix_DecrapFixes.package", "StoreFix_Fixes.package" and
"StoreFix_UnAwesome.package" in: (My) Documents\Electronic Arts\The Sims 3\Mods\Packages.
then

2. Open (My) Documents\Electronic Arts\The Sims 3\DCBackup and find a .package file called "ccmerged.package".
If it’s not there, unrar "ccmerged.package" and place the .package file in this folder. Never rename this package

I got confused here .. there is ccmerged already in the dcback up why should I put another one in the mod file from the rar ? or is it a differernt one .. note they are differernt in the size my dcback up is 5.71 kb and the one in the rar is 9.174 kb thank you .

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Post by Admin Mon 27 Aug 2012, 16:24

Hello,

They're are definitely different. The "ccmerged.package" gets updated all the time, that's probably the different.

Though I can't provide a lot of information on this question, as I don't even know what all those files are for, lol. a question about store fix  2279017149
Please wait for someone else's reply for a more accurate answer.
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Post by Guest Mon 27 Aug 2012, 16:40

HI
hmm yea they have to seem having different size .. and different locations I begin confused
here
(2. Open (My) Documents\Electronic Arts\The Sims 3\DCBackup and find a .package file called "ccmerged.package".
If it’s not there, unrar "ccmerged.package" and place the .package file in this folder. Never rename this package) which I doubted they are the same file ... lol yea nobody seem to know what is it for , it might be contain the fixes spoiler link to store objects... anyway it would be nice if lady eidi explain it or anyone have knowledge with this fix by maty

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Post by Dracos66 Tue 28 Aug 2012, 00:41

The CCMerged.Package file that goes into the mods folder acts as an override to the same one in the DCBackup folder. 99% of users will have the game generated ccmerged.package in DCBackup but there are a few modders that don't, hence the instructions to copy the one from the rar file to DCBackup. What the override does is issue the game a If/Then type of statement telling the game to look for the content from the modded ccmerged.package instead of the game generated one.
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Post by Guest Wed 29 Aug 2012, 02:23

so I shouldnt have to put ccmerged in the mod folder right ? if it work in dcback up just fine ? please explain

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Post by Dracos66 Wed 29 Aug 2012, 07:09

No, you need to put it there, the other instructions are for those few that don't already have the file in DCBackup as well
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