.package files won't work? [SOLVED]
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.package files won't work? [SOLVED]
I have installed a few .package files on my Sims 3 game in the past and they still appear in my game. However, recently, any time I add any new .package files to my mods folder, they won't appear in-game. I have updated, I installed a new resource.cfg, pretty much everything I can think of. I have also gone into The Sims 3 folder under Documents and tried deleting: CasPartCache.package, compositorCache.package, scriptCache.package and simCompositorCache.package.
I know that the .package files that I installed before are still working, because my nointro mod still works. So why won't any new .package files work?
I am running the most up to date version with all expansions on Windows 7.
...please
I know that the .package files that I installed before are still working, because my nointro mod still works. So why won't any new .package files work?
I am running the most up to date version with all expansions on Windows 7.
...please
Guest- Guest
Re: .package files won't work? [SOLVED]
Hello,
Try updating your resource file, as described here: http://www.mediafire.com/view/?39bvs19e15hixot
Good luck and please let us know the result!
Try updating your resource file, as described here: http://www.mediafire.com/view/?39bvs19e15hixot
Good luck and please let us know the result!
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Re: .package files won't work? [SOLVED]
Hello,
It's also possible that those particular packages simply don't work. Since your old ones are still working.
It's also possible that those particular packages simply don't work. Since your old ones are still working.
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Re: .package files won't work? [SOLVED]
Ok, I completely installed a new framework, as per the guide that you posted above (PS, the url in the guide is old and leads to a 404 not found error - here's the updated link: http://chii.modthesims2.com/FrameworkSetup.zip )
No dice
I did everything I could think of and even tested some new .packages including the MasterController, which is an extremely popular mod, so I thought that would work for sure. No luck, however.
I just do not understand what I could be doing wrong. It is equally frustrating that nointro and nobuildsparkles both work, as well as several hairs that I installed.
No dice
I did everything I could think of and even tested some new .packages including the MasterController, which is an extremely popular mod, so I thought that would work for sure. No luck, however.
I just do not understand what I could be doing wrong. It is equally frustrating that nointro and nobuildsparkles both work, as well as several hairs that I installed.
Guest- Guest
Re: .package files won't work? [SOLVED]
Hello,amg31490 wrote: Ok, I completely installed a new framework, as per the guide that you posted above (PS, the url in the guide is old and leads to a 404 not found error - here's the updated link: http://chii.modthesims2.com/FrameworkSetup.zip )
No dice
I did everything I could think of and even tested some new .packages including the MasterController, which is an extremely popular mod, so I thought that would work for sure. No luck, however.
I just do not understand what I could be doing wrong. It is equally frustrating that nointro and nobuildsparkles both work, as well as several hairs that I installed.
The link in the guide still works though, maybe you mistyped it. Look:
- Code:
***BROUGHT BY: Games4theworld***
- www.games4theworld.org -
How to install .package files - Installation Guide
1. If you never installed .package files before, please download this framework file: http://chii.modthesims.info/FrameworkSetup.zip
2. After downloading it, extract it to your Desktop. You should now get a folder called "Mods".
3. Copy this "Mods" folder to: (My) Documents\Electronic Arts\The Sims 3\
You're now ready to install any kind of .package file, following these instructions:
1. Drag & drop the .package files to the following folder: (My) Documents\Electronic Arts\The Sims 3\Mods\Packages
2. You're practically done now. When you start the game, you should get a pop-up about which custom
files (.package) files you have successfully added to the game.
If your game ever starts acting weird, always first remove ALL of your Mods/Custom Content, as these
are most likely the cause. If that didn't help either, please post your problem on our Forum for
quick and personal support: www.games4theworld.forumotion.com
HAVE FUN playing!
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Anyhow, what .package files are you trying to integrate into the game? Maybe they're corrupted.
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Re: .package files won't work? [SOLVED]
I tried typing in the url in the guide you posted several times, and for some odd reason, it didn't work.
In any case, I am trying to mainly just do some random hairs but every one that I try seems to not work. I even tried an animation fix for the lvl 10 horse racing glitch, I tried MasterController, etc. Basically, a lot of popular mods that seem to work for everyone else, but not for me. Can you maybe suggest a mod that works for you that I could try?
In any case, I am trying to mainly just do some random hairs but every one that I try seems to not work. I even tried an animation fix for the lvl 10 horse racing glitch, I tried MasterController, etc. Basically, a lot of popular mods that seem to work for everyone else, but not for me. Can you maybe suggest a mod that works for you that I could try?
Guest- Guest
Re: .package files won't work? [SOLVED]
Hello,
Don't type the URL, just copy/click it: http://chii.modthesims.info/FrameworkSetup.zip
Please wait for someone else's reply on your problem, I do not know a lot about Mods and CC.
Don't type the URL, just copy/click it: http://chii.modthesims.info/FrameworkSetup.zip
Please wait for someone else's reply on your problem, I do not know a lot about Mods and CC.
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Re: .package files won't work? [SOLVED]
Hello,
Master Controller should work. Hairs are often glitchy though. How do you know Master Controller doesn't work? It appears as part of the menu on sims and the city hall building.
Always make sure you have the latest versions of the mods.
Master Controller should work. Hairs are often glitchy though. How do you know Master Controller doesn't work? It appears as part of the menu on sims and the city hall building.
Always make sure you have the latest versions of the mods.
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Re: .package files won't work? [SOLVED]
I loaded the game a couple times and went to the city hall and there was no option in the menu for it. Does city hall have to be open for it to work? Or will it just appear in the options when I click on it?
I know for a fact that I downloaded the newest one: patch level 1.31-1.36, phase seven, and according to the download page V86.
This is just too strange for words. I really am stumped here.
I know for a fact that I downloaded the newest one: patch level 1.31-1.36, phase seven, and according to the download page V86.
This is just too strange for words. I really am stumped here.
Guest- Guest
Re: .package files won't work? [SOLVED]
There would be a new menu choice of nraas that would lead to master controller. It doesn't just pop up by itself.
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Re: .package files won't work? [SOLVED]
Well that's what I meant. I know it wasn't just supposed to pop up. I clicked on the town hall and there were no new options.
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Re: .package files won't work? [SOLVED]
No, I got the base mod and then the cheats module. I am going to play around with some other mods. Maybe something simple might be a better thing to try to test it out. Any suggestions?
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Re: .package files won't work? [SOLVED]
Thanks Lady ElDi. Figured out the problem. So here it goes:
A while back I downloaded Sims 3 Create a World. Apparently, when it installed, it created two identical Electronic Arts folders in Documents. For some reason, they have mostly identical files in them, including the mod framework. Turns out, I was putting the mods in that folder, instead of the original Electronic Arts folder with the mod folder there. It is a really weird problem, but once I put all the mods in the proper Electronic Arts folder, they worked immediately.
Any ideas as to why CAW would have installed in such a way that there are now two Electronic Arts folders?
A while back I downloaded Sims 3 Create a World. Apparently, when it installed, it created two identical Electronic Arts folders in Documents. For some reason, they have mostly identical files in them, including the mod framework. Turns out, I was putting the mods in that folder, instead of the original Electronic Arts folder with the mod folder there. It is a really weird problem, but once I put all the mods in the proper Electronic Arts folder, they worked immediately.
Any ideas as to why CAW would have installed in such a way that there are now two Electronic Arts folders?
Guest- Guest
Re: .package files won't work? [SOLVED]
Hello,
Did you change the language of your game somewhere during one of the installations or by any other method?
It's known that different languages may create more than 1 "Electronic Arts" folder.
Did you change the language of your game somewhere during one of the installations or by any other method?
It's known that different languages may create more than 1 "Electronic Arts" folder.
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Re: .package files won't work? [SOLVED]
I didn't change the language at any point, that I can recall. So I don't know what could have happened.
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Re: .package files won't work? [SOLVED]
Hello,
The same thing can happen if you put it in win 95 compatibility mode.
The same thing can happen if you put it in win 95 compatibility mode.
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Re: .package files won't work? [SOLVED]
I think I am running it in XP compatibility mode, but I might have accidentally put it in 95 when I was first setting it up? Maybe. Either way, glad it works now, lol. Thanks for all the help!
Guest- Guest
Re: .package files won't work? [SOLVED]
Hello,
You’re welcome.
Don’t hesitate to post if you have questions or problems again!
Happy simming topic closed.
You’re welcome.
Don’t hesitate to post if you have questions or problems again!
Happy simming topic closed.
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