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Sims 3 Launcher works randomly after últimate fix, was not working before

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Sims 3 Launcher works randomly after últimate fix, was not working before Empty Sims 3 Launcher works randomly after últimate fix, was not working before

Post by grieralexander Mon 30 Jan 2012, 21:16

I would like to request team viewer support for this problem. I already had Base Game and a few SP installed all CD´s and was having problems with the launcher since the instalation of Late Night. All the games were patch to the latest patch. I did a clean install and nothing. I then decided to use your fix. I installed the remaining EP that I was missing from your site! I applied the Ultimate patch, followed every step one by one. The Launcher would work on first instance and then revert back. At this time this is my third reinstall. I did not add Origin at this time, to see if it was the culprit, clean the registry, Tried with out any mods, tried wirthout CC and still acting the same. I have also notice some lagging during gaming, which was not there before. I can still play the game directly through the TS3W. exe bin path. If you would like to include any other information let me know!
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Post by Admin Mon 30 Jan 2012, 22:29

Hello,

Do you mind if I do this tomorrow? I won't be able to help via TeamViewer at the moment.
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Post by grieralexander Mon 30 Jan 2012, 22:58

That would be fine. I will run tonight process monitor and see if there are any problem packages in the game saves. I am trying to root out any possibilities.
Thank You for the quick reply. I have never done this before, so if there is any instructions or things that I must do, please do let me know.
Kind regards,
Grier

//EDIT

I ran the process monitor after getting rid of some files. The mods and packages seem to be working fine. The lagging during game play seems to be gone. The problem with tha launcher persists though. Thankyou for the kind attention to my problem.
Kind regards,
Grier
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Post by ☠ ~ Aɳɳ ~ ☠ Tue 31 Jan 2012, 11:06

Hello,
The launcher isn't that crucial to play the game though, if you can start the game without it, there's nothing to worry about.
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Post by grieralexander Tue 31 Jan 2012, 15:11

The problem only being trying to install Sims3 Packs. However, as long as is ramdomly working, I guess, it isn't bad. Thanks!
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Post by Dracos66 Tue 31 Jan 2012, 17:11

The launcher has always been buggy, even with "un-cracked" games. There is a better solution for installing your Sims3pack files called CC Magic http://www.modthesims.info/download.php?t=461888

From the creator of CC Magic:
Custom Content management for The Sims 3 has become a challenge. There
are literally multiple gigabytes of custom content available for the
game. This introduces a couple of issues to the game that plague
players.

  • Game Lag : When you have more than about 200 custom
    content files, the game begins to slow down noticeably. This is a
    limitation of the way modern computer operating systems work, not an
    issue with the game itself.
  • Organization : What do you do if you
    decide you don’t want a particular custom object anymore? How do you
    find it? What if you just want to disable it temporarily while testing
    another similar object? With thousands of CC files, it can be very
    difficult to track down any specific CC item.

CC Magic is a way to conquer both of these issues. CC Magic allows you
to organize your custom content into a hierarchy of “sets” much like
file folders, thereby allowing you to find and manage your CC however
you wish. Unlike using file folders to manage your package files, CC
Magic knows what those files contain and can show you information from
the packages to help identify them. For example, for most items it can
show you a thumbnail of the item as well as a name and description.

Once you use CC Magic to organize your content files into sets, it goes
one step further by eliminating the large file count lag issue. Each
set you create is consolidated into a single package file (or a very few
files, each file is limited to 1GB by operating system requirements),
no matter how many individual packages you may have installed in the
set.

In addition to these core features, there are also features such as collection support for those with patch
1.26 or later (or Pets EP), and a configuration tool that allows you to
keep multiple configurations of sets and activate them with a simple
drop down menu.

Supported File Types

  • Sims3Pack files can be processed as long as the are not Sims Store (encrypted) files
  • Package files can be processed
  • sim files (saved sims) can be partially processed (the are always installed)
  • world files cannot be processed and must still be installed using the EA Launcher
  • lot files (both empty and inhabited] can be partially processed (the are always installed)

I use this program every day for my Sims and it works great for all but the listed restrictions. Hopefully it will help you too.
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Post by ☠ ~ Aɳɳ ~ ☠ Tue 31 Jan 2012, 18:01

Dracos66 wrote:The launcher has always been buggy, even with "un-cracked" games. There is a better solution for installing your Sims3pack files called CC Magic http://www.modthesims.info/download.php?t=461888

From the creator of CC Magic:
Custom Content management for The Sims 3 has become a challenge. There
are literally multiple gigabytes of custom content available for the
game. This introduces a couple of issues to the game that plague
players.

  • Game Lag : When you have more than about 200 custom
    content files, the game begins to slow down noticeably. This is a
    limitation of the way modern computer operating systems work, not an
    issue with the game itself.
  • Organization : What do you do if you
    decide you don’t want a particular custom object anymore? How do you
    find it? What if you just want to disable it temporarily while testing
    another similar object? With thousands of CC files, it can be very
    difficult to track down any specific CC item.

CC Magic is a way to conquer both of these issues. CC Magic allows you
to organize your custom content into a hierarchy of “sets” much like
file folders, thereby allowing you to find and manage your CC however
you wish. Unlike using file folders to manage your package files, CC
Magic knows what those files contain and can show you information from
the packages to help identify them. For example, for most items it can
show you a thumbnail of the item as well as a name and description.

Once you use CC Magic to organize your content files into sets, it goes
one step further by eliminating the large file count lag issue. Each
set you create is consolidated into a single package file (or a very few
files, each file is limited to 1GB by operating system requirements),
no matter how many individual packages you may have installed in the
set.

In addition to these core features, there are also features such as collection support for those with patch
1.26 or later (or Pets EP), and a configuration tool that allows you to
keep multiple configurations of sets and activate them with a simple
drop down menu.

Supported File Types

  • Sims3Pack files can be processed as long as the are not Sims Store (encrypted) files
  • Package files can be processed
  • sim files (saved sims) can be partially processed (the are always installed)
  • world files cannot be processed and must still be installed using the EA Launcher
  • lot files (both empty and inhabited] can be partially processed (the are always installed)

I use this program every day for my Sims and it works great for all but the listed restrictions. Hopefully it will help you too.

This is pretty useful information, thanks. I'm going to put this in the tips&tricks section.
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Post by grieralexander Tue 31 Jan 2012, 18:14

Thanks for the info, I will give it a try!
grieralexander
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Windows version :
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