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Randomly generated townies.

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Randomly generated townies. Empty Randomly generated townies.

Post by Guest Sun 26 Feb 2012, 21:29

Yes. I hate those. I really hate them. Ugly, twisted, they don't fit in my world. I want them to stop moving in, I want them to stop randomly showing up on community lots. How do I go about doing this? I'd rather avoid a massive mod like MasterController or the like, I just.. I just want Random Business Guy to stop moving in next to my crazy old hag in the woods. Anyone know of a fix?

All I can find is about MasterController, and if it's the only way, can someone tell me how it works. I'd rather not have a thousand options pop up every time I do anything.. is it a seperate option pop up thingy?


..Actually is there anyone experienced with this kind of stuff here. I have a bunch of other questions as I'm making my first neighbourhood, like for example, how to end a road nicely in front of a lot, it looks too cut off and weird even with intersections.

Guest
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Randomly generated townies. Empty Re: Randomly generated townies.

Post by ☠ ~ Aɳɳ ~ ☠ Mon 27 Feb 2012, 10:19

Hello,
You'll need storyprogression or register to stop immigration. But I think storyprogression is exactly what you're not looking for. That's a very complicated mod that has a thousand options popping up.
Mod documentation for register can be found here, and the mod itself can be found in the menu on the left side.
Nraas industries does have a lot of interesting mods that make the Sims much more enjoyable, in my opinion Wink. Its worth having a look at what they have to offer. I simply couldn't play without at least storyprogression.
☠ ~ Aɳɳ ~ ☠
☠ ~ Aɳɳ ~ ☠
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