The Sims 4 has stopped working crash
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The Sims 4 has stopped working crash
This problem started occurring the first day I installed it and launched it (your torrent). I was rather confused as to why it happened since I did not have any custom content yet.
I have tried to fix this problem but sadly with no luck:
* tried to remove the Sims 4 folder
* turned off DEP for TS4.exe
* run as administrator
* deleted households which were not in the world
* ran game in windowed mode, medium and low settings
It crashes randomly, in no pattern at all. Doesn't matter if I am visiting the world or just at my house. At this point the game is unplayable as I can play it for somewhat around a few minutes tops.
Any ideas of what I could try?
Thank you in advance
I have tried to fix this problem but sadly with no luck:
* tried to remove the Sims 4 folder
* turned off DEP for TS4.exe
* run as administrator
* deleted households which were not in the world
* ran game in windowed mode, medium and low settings
It crashes randomly, in no pattern at all. Doesn't matter if I am visiting the world or just at my house. At this point the game is unplayable as I can play it for somewhat around a few minutes tops.
Any ideas of what I could try?
Thank you in advance
Guest- Guest
Re: The Sims 4 has stopped working crash
Hello,
Please give us the specs of your computer.
Also, try this site: http://www.systemrequirementslab.com/cyri
Please give us the specs of your computer.
Also, try this site: http://www.systemrequirementslab.com/cyri
Guest- Guest
Re: The Sims 4 has stopped working crash
Hope this is what you needed!
------------------
System Information
------------------
Operating System: Windows 7 Ultimate 32-bit (6.1, Build 7600) (7600.win7_rtm.090713-1255)
System Manufacturer: Gigabyte Technology Co., Ltd.
System Model: H61M-S2V-B3
BIOS: Award Modular BIOS v6.00PG
Processor: Intel(R) Core(TM) i3-2100 CPU @ 3.10GHz (4 CPUs), ~3.1GHz
Memory: 4096MB RAM
Available OS Memory: 3576MB RAM
Page File: 2063MB used, 5085MB available
DirectX Version: DirectX 11
User DPI Setting: Using System DPI
System DPI Setting: 96 DPI (100 percent)
DWM DPI Scaling: Disabled
DxDiag Version: 6.01.7600.16385 32bit Unicode
---------------
Display Devices
---------------
Card name: ASUS EAH6670 Series
Manufacturer: ATI Technologies Inc.
Chip type: ATI display adapter (0x6758)
DAC type: Internal DAC(400MHz)
Device Key: Enum\PCI\VEN_1002&DEV_6758&SUBSYS_03E01043&REV_00
Display Memory: 2544 MB
Dedicated Memory: 1012 MB
Shared Memory: 1531 MB
Current Mode: 1920 x 1080 (32 bit) (60Hz)
Monitor Name: Generic PnP Monitor
Monitor Model: SyncMaster
Monitor Id: SAM05E7
Native Mode: 1920 x 1080(p) (60.000Hz)
Output Type: DVI
Driver Name: aticfx32.dll,aticfx32.dll,aticfx32.dll,atiumdag.dll,atidxx32.dll,atiumdva.cap
Driver File Version: 8.17.0010.1072 (English)
Driver Version: 8.840.0.0
DDI Version: 10.1
Driver Model: WDDM 1.1
Driver Attributes: Final Retail
Driver Date/Size: 3/9/2011 16:54:30, 671744 bytes
WHQL Logo'd: Yes
WHQL Date Stamp:
Device Identifier: {D7B71EE2-2418-11CF-C377-EA23BEC2C535}
Vendor ID: 0x1002
Device ID: 0x6758
SubSys ID: 0x03E01043
Revision ID: 0x0000
Driver Strong Name: oem1.inf:ATI.Mfg.NTx86.6.1:ati2mtag_NI:8.840.0.0:pci\ven_1002&dev_6758
Rank Of Driver: 00E62001
Video Accel: ModeMPEG2_A ModeMPEG2_C
Deinterlace Caps: {6E8329FF-B642-418B-BCF0-BCB6591E255F}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY
{6E8329FF-B642-418B-BCF0-BCB6591E255F}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY
{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(YV12,0x32315659) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{3C5323C1-6FB7-44F5-9081-056BF2EE449D}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,2) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{552C0DAD-CCBC-420B-83C8-74943CF9F1A6}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,2) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{6E8329FF-B642-418B-BCF0-BCB6591E255F}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY
{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(IMC1,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(IMC2,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(IMC3,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(IMC4,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(S340,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(S342,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
D3D9 Overlay: Not Supported
DXVA-HD: Not Supported
DDraw Status: Enabled
D3D Status: Enabled
AGP Status: Enabled
I have tried it yes and it stated that my system meets the Minimum requirements.
------------------
System Information
------------------
Operating System: Windows 7 Ultimate 32-bit (6.1, Build 7600) (7600.win7_rtm.090713-1255)
System Manufacturer: Gigabyte Technology Co., Ltd.
System Model: H61M-S2V-B3
BIOS: Award Modular BIOS v6.00PG
Processor: Intel(R) Core(TM) i3-2100 CPU @ 3.10GHz (4 CPUs), ~3.1GHz
Memory: 4096MB RAM
Available OS Memory: 3576MB RAM
Page File: 2063MB used, 5085MB available
DirectX Version: DirectX 11
User DPI Setting: Using System DPI
System DPI Setting: 96 DPI (100 percent)
DWM DPI Scaling: Disabled
DxDiag Version: 6.01.7600.16385 32bit Unicode
---------------
Display Devices
---------------
Card name: ASUS EAH6670 Series
Manufacturer: ATI Technologies Inc.
Chip type: ATI display adapter (0x6758)
DAC type: Internal DAC(400MHz)
Device Key: Enum\PCI\VEN_1002&DEV_6758&SUBSYS_03E01043&REV_00
Display Memory: 2544 MB
Dedicated Memory: 1012 MB
Shared Memory: 1531 MB
Current Mode: 1920 x 1080 (32 bit) (60Hz)
Monitor Name: Generic PnP Monitor
Monitor Model: SyncMaster
Monitor Id: SAM05E7
Native Mode: 1920 x 1080(p) (60.000Hz)
Output Type: DVI
Driver Name: aticfx32.dll,aticfx32.dll,aticfx32.dll,atiumdag.dll,atidxx32.dll,atiumdva.cap
Driver File Version: 8.17.0010.1072 (English)
Driver Version: 8.840.0.0
DDI Version: 10.1
Driver Model: WDDM 1.1
Driver Attributes: Final Retail
Driver Date/Size: 3/9/2011 16:54:30, 671744 bytes
WHQL Logo'd: Yes
WHQL Date Stamp:
Device Identifier: {D7B71EE2-2418-11CF-C377-EA23BEC2C535}
Vendor ID: 0x1002
Device ID: 0x6758
SubSys ID: 0x03E01043
Revision ID: 0x0000
Driver Strong Name: oem1.inf:ATI.Mfg.NTx86.6.1:ati2mtag_NI:8.840.0.0:pci\ven_1002&dev_6758
Rank Of Driver: 00E62001
Video Accel: ModeMPEG2_A ModeMPEG2_C
Deinterlace Caps: {6E8329FF-B642-418B-BCF0-BCB6591E255F}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY
{6E8329FF-B642-418B-BCF0-BCB6591E255F}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY
{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(YV12,0x32315659) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{3C5323C1-6FB7-44F5-9081-056BF2EE449D}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,2) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{552C0DAD-CCBC-420B-83C8-74943CF9F1A6}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,2) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{6E8329FF-B642-418B-BCF0-BCB6591E255F}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY
{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(IMC1,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(IMC2,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(IMC3,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(IMC4,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(S340,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(S342,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
D3D9 Overlay: Not Supported
DXVA-HD: Not Supported
DDraw Status: Enabled
D3D Status: Enabled
AGP Status: Enabled
I have tried it yes and it stated that my system meets the Minimum requirements.
Guest- Guest
Re: The Sims 4 has stopped working crash
Agersia wrote:This problem started occurring the first day I installed it and launched it (your torrent). I was rather confused as to why it happened since I did not have any custom content yet.
I have tried to fix this problem but sadly with no luck:
* tried to remove the Sims 4 folder
* turned off DEP for TS4.exe
* run as administrator
* deleted households which were not in the world
* ran game in windowed mode, medium and low settings
It crashes randomly, in no pattern at all. Doesn't matter if I am visiting the world or just at my house. At this point the game is unplayable as I can play it for somewhat around a few minutes tops.
Any ideas of what I could try?
Thank you in advance
//MOVED
Hello Agersia and welcome,
First: the fact that you are on a 32-bit Windows system is going to cause you lots of trouble in the long run, because this basically means that you can only use a maximum of up to 2GB for your games. If you had a 64-bit Windows, you would be able to tweak around, to let games use more than 2 GBs of RAM. So you might want to consider switching to 64-bit, at some point (Games4TheWorld has a 64-bit Windows 7, too). But let's leave that for now.
Try using "GameBooster" to improve your system performance. For a guide, see this here:
http://dl.razerzone.com/master-guides/RazerGameBooster/GameBoosterOMG-ENG.pdf
Also try defragmenting your hard-drive. Good luck for now and keep us posted !
The_gh0stm4n- G4TW RETIRED Forum Gatekeeper
- Windows version :
- Windows 8
- Windows 7
- Windows XP
- Windows 10
System architecture :- 32 bits (x86)
- 64 bits (x64)
Favourite games : The Sims 3, L.A. Noire, Saints Row, Red Faction, Team Fortress 2, Overwatch, PvZ: Garden Warfare, Call of Duty: Ghosts, GTA: San Andreas, Counter-Strike, Hitman, Borderlands, The Binding of Isaac, Government simulation & Military strategy games, S.W.A.T. 4, GTA Online, Red Dead Online, Chessmaster XI, Monster Hunter: World, Paint the Town Red, Destiny 2.
Posts : 18958
Points : 27261
Join date : 2012-11-02
Location : Liechtenstein / Switzerland / Austria
Re: The Sims 4 has stopped working crash
Agersia wrote:Okay thank you for your help!
I'll leave the thread open; do keep us posted about your progress !
The_gh0stm4n- G4TW RETIRED Forum Gatekeeper
- Windows version :
- Windows 8
- Windows 7
- Windows XP
- Windows 10
System architecture :- 32 bits (x86)
- 64 bits (x64)
Favourite games : The Sims 3, L.A. Noire, Saints Row, Red Faction, Team Fortress 2, Overwatch, PvZ: Garden Warfare, Call of Duty: Ghosts, GTA: San Andreas, Counter-Strike, Hitman, Borderlands, The Binding of Isaac, Government simulation & Military strategy games, S.W.A.T. 4, GTA Online, Red Dead Online, Chessmaster XI, Monster Hunter: World, Paint the Town Red, Destiny 2.
Posts : 18958
Points : 27261
Join date : 2012-11-02
Location : Liechtenstein / Switzerland / Austria
Re: The Sims 4 has stopped working crash
Update!
So I decided to clean install 64-bit windows and I also defragmented my hard-drive as you suggested.
I launched the game and was actually able to play it for above an hour with no crash whatsoever, hopefully that will not happen! Thank you once again! Lets hope for the best
So I decided to clean install 64-bit windows and I also defragmented my hard-drive as you suggested.
I launched the game and was actually able to play it for above an hour with no crash whatsoever, hopefully that will not happen! Thank you once again! Lets hope for the best
Guest- Guest
Re: The Sims 4 has stopped working crash
Agersia wrote:Update!
So I decided to clean install 64-bit windows and I also defragmented my hard-drive as you suggested.
I launched the game and was actually able to play it for above an hour with no crash whatsoever, hopefully that will not happen! Thank you once again! Lets hope for the best
That's nice to hear ! For even better performance, download this here:
http://www.ntcore.com/files/4gb_patch.zip
And extract the file from the .zip (for example, with WinRAR). Then double-click the file. Now navigate to the TS4.exe in your base game location. In G4TW's edition of the game that's C:\Program files(x86)\Electronic Arts\The Sims 4\Game\Bin. And select that TS4.exe file. Wait for the message "executable successfully patched" and close the 4GB patch.
Now the overall performance should be even better. Keep us posted about any other issues !
The_gh0stm4n- G4TW RETIRED Forum Gatekeeper
- Windows version :
- Windows 8
- Windows 7
- Windows XP
- Windows 10
System architecture :- 32 bits (x86)
- 64 bits (x64)
Favourite games : The Sims 3, L.A. Noire, Saints Row, Red Faction, Team Fortress 2, Overwatch, PvZ: Garden Warfare, Call of Duty: Ghosts, GTA: San Andreas, Counter-Strike, Hitman, Borderlands, The Binding of Isaac, Government simulation & Military strategy games, S.W.A.T. 4, GTA Online, Red Dead Online, Chessmaster XI, Monster Hunter: World, Paint the Town Red, Destiny 2.
Posts : 18958
Points : 27261
Join date : 2012-11-02
Location : Liechtenstein / Switzerland / Austria
Re: The Sims 4 has stopped working crash
I tried that however it gave me a message like this: "Couldn't open executable"
Any Ideas as of why?
Any Ideas as of why?
Guest- Guest
Re: The Sims 4 has stopped working crash
Agersia wrote:I tried that however it gave me a message like this: "Couldn't open executable"
Any Ideas as of why?
Are you running the game at the same time ? Please CLOSE the game if so, and try re-applying that patch. Also try re-booting the computer, and then try the 4GB patch again. It's possible that anti-virus software somehow "blocks" the file...
The_gh0stm4n- G4TW RETIRED Forum Gatekeeper
- Windows version :
- Windows 8
- Windows 7
- Windows XP
- Windows 10
System architecture :- 32 bits (x86)
- 64 bits (x64)
Favourite games : The Sims 3, L.A. Noire, Saints Row, Red Faction, Team Fortress 2, Overwatch, PvZ: Garden Warfare, Call of Duty: Ghosts, GTA: San Andreas, Counter-Strike, Hitman, Borderlands, The Binding of Isaac, Government simulation & Military strategy games, S.W.A.T. 4, GTA Online, Red Dead Online, Chessmaster XI, Monster Hunter: World, Paint the Town Red, Destiny 2.
Posts : 18958
Points : 27261
Join date : 2012-11-02
Location : Liechtenstein / Switzerland / Austria
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